Corpus Hypercubus
Saw this video today:
Animation has come a long way thanks to computers. Ever since Final Fantasy (which I had to see in theaters), they’ve been pushing pretty far into the uncanny valley. (Computer have also caused the reverse to be true as well. The future is in the valley, apparently.) Even the kid’s stuff is unbelievably polished.
So it’s only natural that an opposite sort of animation gain in popularity, raw and process-oriented, like this in-situ animated graffiti or whiteboard animations or even (gasp!) sand paintings. Please to enjoy this amination! (ty, Dan)
Campy, yes. (You should see the sand painting set to Vivaldi…) But there’s something so anti-art about it, that it must, in fact, be brilliant– albeit naively so.
Filed under: art, movies |
Search
You are currently browsing the John Snavely's Blog weblog archives.
One Response to “Corpus Hypercubus”
Leave a Reply