So I guess some of the stuff my group has been working on at Microsoft has been ‘released’ to the public. (Demoed by Bill yesterday!) Here’s my boss Ian demo-ing one of our recent projects:

Full Story: http://gizmodo.com/390400/microsoft-touchwall-surface-for-the-common-man

Saw this video today:

Animation has come a long way thanks to computers. Ever since Final Fantasy (which I had to see in theaters), they’ve been pushing pretty far into the uncanny valley. (Computer have also caused the reverse to be true as well. The future is in the valley, apparently.) Even the kid’s stuff is unbelievably polished.

So it’s only natural that an opposite sort of animation gain in popularity, raw and process-oriented, like this in-situ animated graffiti or whiteboard animations or even (gasp!) sand paintings. Please to enjoy this amination! (ty, Dan)

Campy, yes. (You should see the sand painting set to Vivaldi…) But there’s something so anti-art about it, that it must, in fact, be brilliant– albeit naively so.

Ferrous Boy

11May08

Go see Iron Man. It’s good clean fun.

As Pie

08May08

Not sure how I missed this. But it’s great.


Images from apartmenttherapy.com

Victor and Rolf’s new store in Milan has just one simple concept, executed perfectly. Designed by architect Siebe Tettero with SZI Design in Amsterdam, the store is just killer.

Recently, I saw this site called geosim philly.

Virtual Philadelphia is a leading 3D online virtual city mirrored off the Center City of Philadelphia, PA, full of historical landscapes and buildings, hundreds of years of culture and one of the most beloved US cities.
Today, Philadelphia is a vibrant city cultivated with restaurants, boutiques, museums, nightlife, modern residences and developed commerce – definitely a premier place to live in or to visit.

GeoSim compiles gigabytes of aerial photos, street images, laser scans and geodetic measurements of Philadelphia to build an accurate 3D city model, capable of providing a genuine life simulation of the physical streets, buildings and urban landscape with the “look and feel” of a real city.

I don’t know much about how this project actually works. I have this feeling that it’s cooked up by the Philadelphia tourist board. After hearing architects get all “schweaty” over Secondlife and having it not pan out into anything that dramatically impacted design, I’m reluctant to call this stuff relevant.

So it may not be relevant… but it seems to be an interesting way to ride the Bilbao effect. I think they’re going for a Digital Bilboa Effect. It’s a less expensive and less risky way to draw tourists into the spaces of the city’s downtown area. I wonder what will happen when a new building is built. Will the proposals be vetted through the digital downtown?

Wall Street

29Apr08

So I wasn’t even supposed to mention what my group (at my new job at microsoft) was doing until they went public. (whoops!) Those of you who I’ve given details to, please don’t go running to microsoft’s legal department.

Well, now they have. Officelabs.com now has a public site. It’s a little bare and boring… we’re treading quietly for a bit, but when I’ve worked on something cool that can be published there, I’ll let you know!

In the meantime, check out these two “remixes”.

The first is an except from Martin Arnold’s new film Alone.

The second is High Noon redone.

In the comments to the last post, virtualnexus pointed out an artwork that I hadn’t seen before, but (from images I saw…) I think I would really like. The piece reminds me of few things. First, Gerhard Richter’s Mirror Painting (Blood Red), a monochromatic painting in red on the back of a large, figure-sized piece of glass. I saw it at SFMoMA many years ago and, for something so minimal, it was creepy as hell….

Speaking of blood, I just watched Takashi Miike’s Dead or Alive. It’s not as good as Ichi the Killer, but it’s got the best ending in a movie since Tarantino’s Death Proof. The movie is pretty extreme so if you gross out easily, you might want to pass on this one. (I also checked out Day Watch, but I’ll save that for another post.)

Anyway, the other image that popped into my head when I looked at Richard Wilson’s piece was the opening scene of Ghost in the Shell 2. These opening credits are unbelievable! Traditional Japanese a capella frames these fetish-ized robotic Bellmer dolls. The result is a jaw dropping tour de force that I have difficulty intellectualizing because the emotional output is so raw. (Wait for the use of reflection/water in the video)

This doesn’t do it justice (you need the high res version… watch it full screen on YouTube), but you get the idea:

Anyway, the whole point of Miike and Richter and GitS2 is the mixture of sublime and grotesque that makes me think that they aren’t diametric opposites but instead separate points on a continuum that loops back on itself. (I wonder what would happen if tried to make something as gross as I could.)

Trend note, I’ve seen this resurgent interest in John Waters (and Water’s pop/gross/white trash obsession). You don’t know whether to cry, laugh, or barf. I wanted to show you this site as an example, but the photos have been taken down…

This is my first post from Seattle! I’m in company housing in Kirkland. It’s pretty posh, in a corporate way, but I’m comfortable and adjusting well.

Today’s treat is a little video from Erika Janunger a student at the Konstfack College of Art and Design in Sweden. It’s a little cheesy, nothing you haven’t seen before in music videos etc. But the video is elegantly done and starts to radiate a few ideas.

Before I left and on the plane over here I finished up a few more sci fi books. Blade #1 The Bronze Axe was pretty fun. That and Black Legion of Callisto, both from the 70’s had the same odd (over compensating) take on masculinity… although the idea of the Omnicompetent Man has been in sci fi for quite a while.

I also read a collection of short stories from Frank Herbert. All written in the late fifties and sixties, presumably while he was writing Dune. They all show an obsession with bureaucracy, politics and economics that when done right is like reading an issue of The Economist from the future; and when done wrong is painfully bad. The first story, which is good, is called “The Master Saboteur” and features a multi-bodied, multi-gendered race. It was written in the late sixties… about the same time that Ursula K. le Guin’s Left Hand of Darkness was winning the H&N awards.

What’s so exciting to me in these examples is seeing gender-hyperbole being played out in pulp, while gender ambiguity happens in the “mainstream”. (I use quote because this is sci-fi, still.) I realize that this might be news to me only because of my straight male ignorance, but I think it might be evidence of other cultural polarities which can play out in a single genre.

Photo: David Hull

I saw this beautiful flickr group today. Simple concept: take a photo while [carefully] tossing your camera in the air. And voila! Trippy-ness! I’ve tried it a couple times and have yet to produce anything good looking… so in the meantime, enjoy the pool!

Addendum:

One of my friends mentioned a work by MIT’s very own Pia Lindman, which involved putting a video camera into a clear plastic ball, dropping it off a bridge and filming the result. The locations were places that had been politically and culturally separated by the water, but the piece swirls parts of water and both banks together into beautiful stills. I could only find one image here. (under Kollskar)

A few weeks ago, I visited a RC model shop with my friend Stephen. These types of hobby shops are getting more rare, I think. But, as Stephen and I noticed, the technology for these little vehicles is phenomenal. For about $20 you can by a little helicopter with a thin lithium battery and a tiny circuit board.

All sorts of little projects crept into my head. Mostly, those floating lights in Lynch’s Dune. (Sorry I couldn’t find a picture anywhere.)

Stephen also talked about this project (pictured above); a boomerang airplane that is “invisible” to the human eye. The vision software that pieces together rotated off-center images is also pretty intriguing. I want one!

I’ve decided to take a job in Seattle with Microsoft. No the small mom and pop software business. But the big one. I working for a group called Office Labs which does interface prototypes and videos like this one:

Although the video is really polished, I tend to like things that are a little more raw and unusual. Luckily, they also have a few really exciting projects in the works that have great potential. I can’t talk about them yet. But soon I might be able to give you glimpses.



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